2-6 December 2018
Perth Western Australia
Aesthetics relates to the subjective notion of art, beauty and taste. The advancement of digital technologies, particularly the explosive growth in mobile devices, the expansion of social media and further digitization of artworks, have spurred on a rapidly growing interest in the field of "computational aesthetics". With the large amount of artistic media content (artworks, photographs, video) readily available, there arises a need for intelligent analysis and prediction of aesthetics, and other associated concepts such as interestingness, popularity, and viralness of media content. In addition, recent advances in machine learning, artificial intelligence and multimedia technologies are transforming the way artistic media content are generated and manipulated. Automatic generation of photo-realistic art, enhancement and manipulation of media content, and transfer of artistic styles from artworks to images/videos, are now real possibilities.
This workshop aims to bring together individuals with technical experience of using computer-based techniques such as machine learning, artificial intelligence and multimedia technologies to solve a variety of problems, ranging from automatic analysis and understanding of aesthetics in media content (artworks, photographs, videos) to aesthetics-driven content generation and synthesis. The scope of this workshop includes, but is not limited to:
Paper Submission due
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Notification
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Camera-ready paper deadline
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Nov. 1, 2018
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Workshop Dates
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Dec. 2-3, 2018
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Main Conference Dates
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Dec. 4-6, 2018
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The workshop paper format should follow the guideline for paper submission in ACCV2018 (see http://accv2018.net/call-for-papers/#guidelines)
University of New South Wales
This talk will briefly summarize both historical and recent developments in adversarial and convolutionary machine learning - including virtual creatures, sorting networks and game playing, as well as computational creativity. Recent work in artist-critic convolution will be described, in which a genetic program artist trained by hierarchical evolution contends with a deep convolutional neural network critic trained by gradient descent. Driven by selective pressure for low algorithmic complexity, combined with the need to fool the critic, the artist evolves to produce geometric shapes and patterns which remind us of everyday objects, landscapes and designs in a manner comparable to abstract art of the early 20th Century. The talk will conclude with a discussion of recent developments in the field, and possible future directions.
Alan Blair completed his PhD at MIT and worked at Brandeis, University of Queensland and University of Melbourne, before taking up his current position at UNSW. His research interests include self learning for strategic games, robot navigation, language processing, convolutional network architectures and training, adversarial and coevolutionary dynamics, multi-task learning, hierarchical evolution and computational creativity.
02:00 pm - 02:10 pm
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Opening Address
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02.10 pm - 03:30 pm
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Invited Talk
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03:30 pm - 04:00 pm
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Coffee break
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04:00 pm - 05:20 pm
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Oral presentations
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05:20 pm - 05:30 pm
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Closing Remarks
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04:00 pm - 04:20 pm
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Let AI Clothe You: Diversified Fashion Generation
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04:20 pm - 04:40 pm
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Word-Conditioned Image Style Transfer
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04:40 pm - 05:00 pm
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Paying Attention to Style: Recognizing Photo Styles with Convolutional Attentional Units
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05:00 pm - 05:20 pm
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Font Style Transfer Using Neural Style Transfer
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National Chiao Tung University, Taiwan
National Chung Cheng University, Taiwan
Multimedia University, Malaysia
Multimedia University, Malaysia